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- Implemented smooth dynamic scaling for the Inter-Frame Timing (IFT) graph that remains active even when playback is paused. - Added a conditional `requestAnimationFrame` loop to ensure the graph scale converges smoothly to the target value during scrubbing or pause states. - Tuned animation speeds: fast convergence (0.1 smoothing) during playback, slower (0.033) when paused for a more polished visual transition. - Fixed a layout thrashing (forced reflow) performance issue in `updatePersistentOverlays` by reading `clientWidth` before writing text updates to the DOM.refactor/sync-centralize
1 changed files with 19 additions and 5 deletions
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