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import { InjectionToken, inject, EventEmitter, Component, ChangeDetectionStrategy, ViewEncapsulation, ElementRef, NgZone, Optional, Inject, Input, ViewChild, Output, NgModule } from '@angular/core';
import { DOCUMENT, CommonModule } from '@angular/common';
import { mixinColor, MatCommonModule } from '@angular/material/core';
import { coerceNumberProperty } from '@angular/cdk/coercion';
import { ANIMATION_MODULE_TYPE } from '@angular/platform-browser/animations';
import { Subscription, fromEvent } from 'rxjs';
import { filter } from 'rxjs/operators';
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
// Boilerplate for applying mixins to MatProgressBar.
/** @docs-private */
const _MatProgressBarBase = mixinColor(class {
constructor(_elementRef) {
this._elementRef = _elementRef;
}
}, 'primary');
/**
* Injection token used to provide the current location to `MatProgressBar`.
* Used to handle server-side rendering and to stub out during unit tests.
* @docs-private
*/
const MAT_PROGRESS_BAR_LOCATION = new InjectionToken('mat-progress-bar-location', { providedIn: 'root', factory: MAT_PROGRESS_BAR_LOCATION_FACTORY });
/** @docs-private */
function MAT_PROGRESS_BAR_LOCATION_FACTORY() {
const _document = inject(DOCUMENT);
const _location = _document ? _document.location : null;
return {
// Note that this needs to be a function, rather than a property, because Angular
// will only resolve it once, but we want the current path on each call.
getPathname: () => _location ? (_location.pathname + _location.search) : ''
};
}
/** Counter used to generate unique IDs for progress bars. */
let progressbarId = 0;
/**
* `<mat-progress-bar>` component.
*/
class MatProgressBar extends _MatProgressBarBase {
constructor(elementRef, _ngZone, _animationMode,
/**
* @deprecated `location` parameter to be made required.
* @breaking-change 8.0.0
*/
location) {
super(elementRef);
this._ngZone = _ngZone;
this._animationMode = _animationMode;
/** Flag that indicates whether NoopAnimations mode is set to true. */
this._isNoopAnimation = false;
this._value = 0;
this._bufferValue = 0;
/**
* Event emitted when animation of the primary progress bar completes. This event will not
* be emitted when animations are disabled, nor will it be emitted for modes with continuous
* animations (indeterminate and query).
*/
this.animationEnd = new EventEmitter();
/** Reference to animation end subscription to be unsubscribed on destroy. */
this._animationEndSubscription = Subscription.EMPTY;
/**
* Mode of the progress bar.
*
* Input must be one of these values: determinate, indeterminate, buffer, query, defaults to
* 'determinate'.
* Mirrored to mode attribute.
*/
this.mode = 'determinate';
/** ID of the progress bar. */
this.progressbarId = `mat-progress-bar-${progressbarId++}`;
// We need to prefix the SVG reference with the current path, otherwise they won't work
// in Safari if the page has a `<base>` tag. Note that we need quotes inside the `url()`,
// because named route URLs can contain parentheses (see #12338). Also we don't use since
// we can't tell the difference between whether
// the consumer is using the hash location strategy or not, because `Location` normalizes
// both `/#/foo/bar` and `/foo/bar` to the same thing.
const path = location ? location.getPathname().split('#')[0] : '';
this._rectangleFillValue = `url('${path}#${this.progressbarId}')`;
this._isNoopAnimation = _animationMode === 'NoopAnimations';
}
/** Value of the progress bar. Defaults to zero. Mirrored to aria-valuenow. */
get value() { return this._value; }
set value(v) {
this._value = clamp(coerceNumberProperty(v) || 0);
}
/** Buffer value of the progress bar. Defaults to zero. */
get bufferValue() { return this._bufferValue; }
set bufferValue(v) { this._bufferValue = clamp(v || 0); }
/** Gets the current transform value for the progress bar's primary indicator. */
_primaryTransform() {
// We use a 3d transform to work around some rendering issues in iOS Safari. See #19328.
const scale = this.value / 100;
return { transform: `scale3d(${scale}, 1, 1)` };
}
/**
* Gets the current transform value for the progress bar's buffer indicator. Only used if the
* progress mode is set to buffer, otherwise returns an undefined, causing no transformation.
*/
_bufferTransform() {
if (this.mode === 'buffer') {
// We use a 3d transform to work around some rendering issues in iOS Safari. See #19328.
const scale = this.bufferValue / 100;
return { transform: `scale3d(${scale}, 1, 1)` };
}
return null;
}
ngAfterViewInit() {
// Run outside angular so change detection didn't get triggered on every transition end
// instead only on the animation that we care about (primary value bar's transitionend)
this._ngZone.runOutsideAngular((() => {
const element = this._primaryValueBar.nativeElement;
this._animationEndSubscription =
fromEvent(element, 'transitionend')
.pipe(filter(((e) => e.target === element)))
.subscribe(() => {
if (this.mode === 'determinate' || this.mode === 'buffer') {
this._ngZone.run(() => this.animationEnd.next({ value: this.value }));
}
});
}));
}
ngOnDestroy() {
this._animationEndSubscription.unsubscribe();
}
}
MatProgressBar.decorators = [
{ type: Component, args: [{
selector: 'mat-progress-bar',
exportAs: 'matProgressBar',
host: {
'role': 'progressbar',
'aria-valuemin': '0',
'aria-valuemax': '100',
// set tab index to -1 so screen readers will read the aria-label
// Note: there is a known issue with JAWS that does not read progressbar aria labels on FireFox
'tabindex': '-1',
'[attr.aria-valuenow]': '(mode === "indeterminate" || mode === "query") ? null : value',
'[attr.mode]': 'mode',
'class': 'mat-progress-bar',
'[class._mat-animation-noopable]': '_isNoopAnimation',
},
inputs: ['color'],
template: "<!--\n All children need to be hidden for screen readers in order to support ChromeVox.\n More context in the issue: https://github.com/angular/components/issues/22165.\n-->\n<div aria-hidden=\"true\">\n <svg width=\"100%\" height=\"4\" focusable=\"false\" class=\"mat-progress-bar-background mat-progress-bar-element\">\n <defs>\n <pattern [id]=\"progressbarId\" x=\"4\" y=\"0\" width=\"8\" height=\"4\" patternUnits=\"userSpaceOnUse\">\n <circle cx=\"2\" cy=\"2\" r=\"2\"/>\n </pattern>\n </defs>\n <rect [attr.fill]=\"_rectangleFillValue\" width=\"100%\" height=\"100%\"/>\n </svg>\n <!--\n The background div is named as such because it appears below the other divs and is not sized based\n on values.\n -->\n <div class=\"mat-progress-bar-buffer mat-progress-bar-element\" [ngStyle]=\"_bufferTransform()\"></div>\n <div class=\"mat-progress-bar-primary mat-progress-bar-fill mat-progress-bar-element\" [ngStyle]=\"_primaryTransform()\" #primaryValueBar></div>\n <div class=\"mat-progress-bar-secondary mat-progress-bar-fill mat-progress-bar-element\"></div>\n</div>\n",
changeDetection: ChangeDetectionStrategy.OnPush,
encapsulation: ViewEncapsulation.None,
styles: [".mat-progress-bar{display:block;height:4px;overflow:hidden;position:relative;transition:opacity 250ms linear;width:100%}._mat-animation-noopable.mat-progress-bar{transition:none;animation:none}.mat-progress-bar .mat-progress-bar-element,.mat-progress-bar .mat-progress-bar-fill::after{height:100%;position:absolute;width:100%}.mat-progress-bar .mat-progress-bar-background{width:calc(100% + 10px)}.cdk-high-contrast-active .mat-progress-bar .mat-progress-bar-background{display:none}.mat-progress-bar .mat-progress-bar-buffer{transform-origin:top left;transition:transform 250ms ease}.cdk-high-contrast-active .mat-progress-bar .mat-progress-bar-buffer{border-top:solid 5px;opacity:.5}.mat-progress-bar .mat-progress-bar-secondary{display:none}.mat-progress-bar .mat-progress-bar-fill{animation:none;transform-origin:top left;transition:transform 250ms ease}.cdk-high-contrast-active .mat-progress-bar .mat-progress-bar-fill{border-top:solid 4px}.mat-progress-bar .mat-progress-bar-fill::after{animation:none;content:\"\";display:inline-block;left:0}.mat-progress-bar[dir=rtl],[dir=rtl] .mat-progress-bar{transform:rotateY(180deg)}.mat-progress-bar[mode=query]{transform:rotateZ(180deg)}.mat-progress-bar[mode=query][dir=rtl],[dir=rtl] .mat-progress-bar[mode=query]{transform:rotateZ(180deg) rotateY(180deg)}.mat-progress-bar[mode=indeterminate] .mat-progress-bar-fill,.mat-progress-bar[mode=query] .mat-progress-bar-fill{transition:none}.mat-progress-bar[mode=indeterminate] .mat-progress-bar-primary,.mat-progress-bar[mode=query] .mat-progress-bar-primary{-webkit-backface-visibility:hidden;backface-visibility:hidden;animation:mat-progress-bar-primary-indeterminate-translate 2000ms infinite linear;left:-145.166611%}.mat-progress-bar[mode=indeterminate] .mat-progress-bar-primary.mat-progress-bar-fill::after,.mat-progress-bar[mode=query] .mat-progress-bar-primary.mat-progress-bar-fill::after{-webkit-backface-visibility:hidden;backface-visibility:hidden;animation:mat-progress-bar-primary-indeterminate-scale 2000ms infinite linear}.mat-progress-bar[mode=indeterminate] .mat-progress-bar-secondary,.mat-progress-bar[mode=query] .mat-progress-bar-secondary{-webkit-backface-visibility:hidden;backface-visibility:hidden;animation:mat-progress-bar-secondary-indeterminate-translate 2000ms infinite linear;left:-54.888891%;display:block}.mat-progress-bar[mode=indeterminate] .mat-progress-bar-secondary.mat-progress-bar-fill::after,.mat-progress-bar[mode=query] .mat-progress-bar-secondary.mat-progress-bar-fill::after{-webkit-backface-visibility:hidden;backface-visibility:hidden;animation:mat-progress-bar-secondary-indeterminate-scale 2000ms infinite linear}.mat-progress-bar[mode=buffer] .mat-progress-bar-background{-webkit-backface-visibility:hidden;backface-visibility:hidden;animation:mat-progress-bar-background-scroll 250ms infinite linear;display:block}.mat-progress-bar._mat-animation-noopable .mat-progress-bar-fill,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-fill::after,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-buffer,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-primary,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-primary.mat-progress-bar-fill::after,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-secondary,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-secondary.mat-progress-bar-fill::after,.mat-progress-bar._mat-animation-noopable .mat-progress-bar-background{animation:none;transition-duration:1ms}@keyframes mat-progress-bar-primary-indeterminate-translate{0%{transform:translateX(0)}20%{animation-timing-function:cubic-bezier(0.5, 0, 0.701732, 0.495819);transform:translateX(0)}59.15%{animation-timing-function:cubic-bezier(0.302435, 0.381352, 0.55, 0.956352);transform:translateX(83.67142%)}100%{transform:translateX(200.611057%)}}@keyframes mat-progress-bar-primary-indeterminate-scale{0%{transform:scaleX(0.08)}36.65%{animation-timing-function:cubic-bezier(0.334731, 0.12482, 0.785844, 1);transform:scaleX(0.08)}69.15%{animation-timing-function:cubic-bezier(0.06, 0.11, 0.6, 1);transform:scaleX(0.661479)}100%{transform:scaleX(0.08)}}@keyframes mat-progress-bar-secondary-indeterminate-translate{0%{animation-timing-function:cubic-bezier(0.15, 0, 0.515058, 0.409685);transform:translateX(0)}25%{animation-timing-function:cubic-bezier(0.31033, 0.284058, 0.8, 0.733712);transform:translateX(37.651913%)}48.35%{animation-timing-function:cubic-bezier(0.4, 0.627035, 0.6, 0.902026);transform:translateX(84.386165%)}100%{transform:translateX(160.277782%)}}@keyframes mat-progress-bar-secondary-indeterminate-scale{0%{animation-timing-function:cubic-bezier(0.15, 0, 0.515058, 0.409685);transform:scaleX(0.08)}19.15%{animation-timing-function:cubic-bezier(0.31033, 0.284058, 0.8, 0.733712);transform:scaleX(0.457104)}44.15%{animation-timing-function:cubic-bezier(0.4, 0.627035, 0.6, 0.902026);transform:scaleX(0.72796)}100%{transform:scaleX(0.08)}}@keyframes mat-progress-bar-background-scroll{to{transform:translateX(-8px)}}\n"]
},] }
];
MatProgressBar.ctorParameters = () => [
{ type: ElementRef },
{ type: NgZone },
{ type: String, decorators: [{ type: Optional }, { type: Inject, args: [ANIMATION_MODULE_TYPE,] }] },
{ type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [MAT_PROGRESS_BAR_LOCATION,] }] }
];
MatProgressBar.propDecorators = {
value: [{ type: Input }],
bufferValue: [{ type: Input }],
_primaryValueBar: [{ type: ViewChild, args: ['primaryValueBar',] }],
animationEnd: [{ type: Output }],
mode: [{ type: Input }]
};
/** Clamps a value to be between two numbers, by default 0 and 100. */
function clamp(v, min = 0, max = 100) {
return Math.max(min, Math.min(max, v));
}
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
class MatProgressBarModule {
}
MatProgressBarModule.decorators = [
{ type: NgModule, args: [{
imports: [CommonModule, MatCommonModule],
exports: [MatProgressBar, MatCommonModule],
declarations: [MatProgressBar],
},] }
];
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Generated bundle index. Do not edit.
*/
export { MAT_PROGRESS_BAR_LOCATION, MAT_PROGRESS_BAR_LOCATION_FACTORY, MatProgressBar, MatProgressBarModule };
//# sourceMappingURL=progress-bar.js.map